S.T.A.L.K.E.R. and Metro 2033 in Fallout 4 (mods)

Hello ladies, gentlemen, comrades and undecideds.

The Zone

The Zone mod begins with the protagonist discovering a certain rotorcraft in the Glowing Sea, ready to be sent to an unknown area. Although unknown to some, you and I understand from the name that we are talking about the Zone.

Well, let me immediately https://mangocasinocasino.co.uk/login/ describe what is happening. There are no quest markers, nor, accordingly, the quests themselves; the player has only one goal “to get to the Wish Granter at the nuclear power plant”. But here there are meticulously recreated locations from Stalker, but there is some problem here. Yes, the places themselves repeat the same ones that were in the original game, but they are collected from elements of the fourth Fallout, that is, for the most part, when clearing some outpost you don’t feel that same feeling, that very post-Soviet devastation, often it could be an ordinary outpost from the Four, captured by shooters.

Well, yes, since I mentioned it. If you are already tuned in to the colorful cries of bandits about olives or those same jokes from stalkers, then I hasten to disappoint you. In fashion are the same factions from the original Fallout, that is, the Minutemen, the Brotherhood of Steel, raiders, shooters, super mutants. And among the monsters there are the same familiar inhabitants of the Commonwealth, and these are mostly ordinary mongrels.

Well, since the entire gameplay is based on exploring locations and skirmishes with the same shooters and super mutants we are already familiar with, you don’t really feel like you’re in a new place.

True, this is only until the player, nevertheless, gets to Pripyat, called here a Ghost Town, here you can already catch the familiar sensations. And, by the way, the city is captured by hordes of super mutants, so I advise you to take with you something with increased damage to them.

Well, yes, from the moment you get into the city, you begin to pick up familiar vibes, but then another problem comes to the fore. The author of the mod almost completely transferred the world from Stalker to Fallout, the only problem is that it does not fit well with the gameplay of Fallout. Many players complained that they really needed someone to settle on the territory of the Zone, so that they could simply throw away all the unnecessary rubbish, craft and buy everything they needed. In Pripyat itself, filled with enemies, there is practically no place to rest, which turns into a serious problem in “survival”.

Leave a Reply

Your email address will not be published. Required fields are marked *